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	<title>ZachTv.com</title>
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	<link>http://www.zachtv.com</link>
	<description>a site of random zachyness</description>
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		<title>Trees</title>
		<link>http://www.zachtv.com/2012/05/19/trees/</link>
		<comments>http://www.zachtv.com/2012/05/19/trees/#comments</comments>
		<pubDate>Sat, 19 May 2012 14:38:39 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[Photo Reference]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=554</guid>
		<description><![CDATA[These are non-manipulated photos, straight out of the camera.]]></description>
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		<title>Sony DT 18-250mm f/3.5-6.3 High Zoom Lens</title>
		<link>http://www.zachtv.com/2012/04/07/sony-dt-18-250mm-f3-5-6-3-high-zoom-lens/</link>
		<comments>http://www.zachtv.com/2012/04/07/sony-dt-18-250mm-f3-5-6-3-high-zoom-lens/#comments</comments>
		<pubDate>Sat, 07 Apr 2012 06:18:05 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[Photography and Video]]></category>
		<category><![CDATA[Adapter]]></category>
		<category><![CDATA[LA-EA1]]></category>
		<category><![CDATA[Lens]]></category>
		<category><![CDATA[NEX-5n]]></category>
		<category><![CDATA[SAL18250]]></category>
		<category><![CDATA[San Francisco]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=455</guid>
		<description><![CDATA[I recently got the Sony SAL18250 DT 18-250mm f/3.5-6.3 High Zoom Lens (Model Number: SAL18250) with the Sony Alpha LAEA1 Mount Adaptor for my Sony NEX-5N camera. Boy that&#8217;s an eyeful of text&#8230; This will be a &#8220;rolling review&#8221; to borrow the term from SteveHuffPhoto.com and Luminous-Landscape.com The SAL18250 offers up a huge zoom range [...]]]></description>
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		<title>GDC 2012 &#8211; The 5 Domains of Play: Applying Psychology’s Big 5 Motivation Domains to Games</title>
		<link>http://www.zachtv.com/2012/03/27/gdc-2012-the-5-domains-of-play-applying-psychologys-big-5-motivation-domains-to-games/</link>
		<comments>http://www.zachtv.com/2012/03/27/gdc-2012-the-5-domains-of-play-applying-psychologys-big-5-motivation-domains-to-games/#comments</comments>
		<pubDate>Wed, 28 Mar 2012 05:46:34 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=227</guid>
		<description><![CDATA[Presented at GDC 2012 by Jason VandenBerghe of Ubisoft This was an amazing and enlightening talk. Amazing because Jason VandenBerghe is truly entertaining. Enlightening because the subject matter points out things that are inherent in the human personality, but never widely quantifiable by one&#8217;s single experience. The most amazing products ever created have filled an [...]]]></description>
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		<title>GDC: Day 5 Notes</title>
		<link>http://www.zachtv.com/2012/03/09/gdc-day-5/</link>
		<comments>http://www.zachtv.com/2012/03/09/gdc-day-5/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 19:28:46 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=138</guid>
		<description><![CDATA[Day 5 Notes include the session, &#8220;The Titans: Creating Living, Breathing Levels in God of War III.&#8221; The Titans: Creating Living, Breathing Levels in God of War III Kronos and Gaia, the Titans Hero fights on a giant god (Titan) against enemies Overview Largest sequence in studio history Multimillion dollar money shot spent on one [...]]]></description>
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		<title>GDC: Day 4 Notes</title>
		<link>http://www.zachtv.com/2012/03/08/gdc-day-4/</link>
		<comments>http://www.zachtv.com/2012/03/08/gdc-day-4/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 20:46:09 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=136</guid>
		<description><![CDATA[Day 4 Notes include the sessions, &#8220;Boosting Rendering Performance with Automated High Quality 3D Asset Optimization Using Simplygon,&#8221; &#8220;The 5 Domains of Play: Applying Psychology&#8217;s Big 5 Motivation Domains to Games,&#8221; &#8220;The Art of Diablo 3,&#8221; &#8220;The Tricks Up Our Sleeves: A Walkthrough of the Latest Techniques Behind FX of Uncharted 3: Drake&#8217;s Deception,&#8221; &#8220;Re-orienting [...]]]></description>
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		<title>GDC: Day 3 Notes</title>
		<link>http://www.zachtv.com/2012/03/07/gdc-day-3/</link>
		<comments>http://www.zachtv.com/2012/03/07/gdc-day-3/#comments</comments>
		<pubDate>Wed, 07 Mar 2012 19:29:48 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=134</guid>
		<description><![CDATA[Day 3 Notes include the sessions, &#8220;Production Culture: How Two and a Half Artists Completed the FX for Gears of War 3,&#8221; &#8220;Everything I Know About Being an Art Lead I Learned From Rocksmith,&#8221; and &#8220;The Automation Trap and How BioWare Engineers Quality.&#8221; Production Culture: How Two and a Half Artists Completed the FX for [...]]]></description>
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		<title>GDC: Day 2 Notes</title>
		<link>http://www.zachtv.com/2012/03/07/gdc-day-2/</link>
		<comments>http://www.zachtv.com/2012/03/07/gdc-day-2/#comments</comments>
		<pubDate>Wed, 07 Mar 2012 08:45:44 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=132</guid>
		<description><![CDATA[Day 2 Notes include the sessions, &#8220;Unity: Motion retargeting technology preview,&#8221; &#8220;Unity: Microtransactions,&#8221; and &#8220;Unity 3.5 Intro.&#8221;  Unity: motion retargeting tech preview Middleware fully integrated into unity. 2 interfaces. Panel and tree Change assets using a menu and 1 click Modify transitions using graph editor &#8216;clips&#8217; Can mute motions in the state machine. Rig retargeting [...]]]></description>
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		<title>GDC: Day 1 Notes</title>
		<link>http://www.zachtv.com/2012/03/07/gdc-day-1/</link>
		<comments>http://www.zachtv.com/2012/03/07/gdc-day-1/#comments</comments>
		<pubDate>Wed, 07 Mar 2012 08:43:03 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=130</guid>
		<description><![CDATA[GDC: Day 1 was an exercise in challenging you attention span. Check out the notes. I will post a more coherent summary soon.]]></description>
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		<item>
		<title>Game Developers Conference 2012</title>
		<link>http://www.zachtv.com/2012/03/02/game-developers-conference-2012/</link>
		<comments>http://www.zachtv.com/2012/03/02/game-developers-conference-2012/#comments</comments>
		<pubDate>Fri, 02 Mar 2012 23:47:18 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=140</guid>
		<description><![CDATA[On my way to GDC. I&#8217;ll be keeping notes here on the site throughout the conference. If anyone wants me to look at something in particular let me know.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I couldn&#8217;t wait&#8230; Sony α NEX-5n</title>
		<link>http://www.zachtv.com/2012/02/05/i-couldnt-wait-sony-%ce%b1-nex-5n/</link>
		<comments>http://www.zachtv.com/2012/02/05/i-couldnt-wait-sony-%ce%b1-nex-5n/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 05:25:14 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[Photography and Video]]></category>
		<category><![CDATA[Alpha]]></category>
		<category><![CDATA[Camera]]></category>
		<category><![CDATA[NEX]]></category>
		<category><![CDATA[NEX-5n]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.zachtv.com/?p=81</guid>
		<description><![CDATA[I couldn&#8217;t wait for the NEX-7 so I got the NEX-5n. I was so looking forward to the 7 though. This month is going to be pretty busy. Going on vacation and soon after I&#8217;ll be hitting GDC in San Francisco. Both need a still camera and a video camera (although I&#8217;m told that we [...]]]></description>
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